With over 550 participants from 36 countries, the 21st Century Learning Conference is the event of choice for those who want to come together to learn, share and discuss current & emerging topics in education. With a strong focus on the impact of technology on learning and teaching, the event blends together inspirational keynotes, practitioner led workshop sessions, plus fun professional sharing and networking opportunities.
Most assessment carried out in schools delivers the teacher’s perspective of the student – what have they achieved? What should we expect of them? Only by looking at things from a student’s perspective can we understand what they feel capable of, and determine what learning and pastoral support they may need.
The Pupil Attitudes to Self and School (PASS) survey provides benchmarked data that can provide a fresh perspective from the whole-school down to the individual student:
Claire Dunn, GL Education’s International Manager, will explain how the reports answer this kind of question and look at some of the intervention strategies schools are putting in place to address these challenges.
Are you interested in bringing coding into your classroom but just not sure where to start?
This introductory coding workshop is focused on helping you to see opportunities for its integration across various subject areas. As a mathematics teacher, I will show several examples of how I have used coding within my own classroom. In addition, I will provide some examples of possible student programming tasks that align with science, languages and art.
The level of prior knowledge required with programming is beginner to intermediate while the curricular examples will be aimed at grades 6 to 12. The coding examples will mainly use the Python programming language, with some examples using Scratch.
“ Artists and scientists never really get an opportunity to communicate. Scientists often see themselves as not being creative and artists often see themselves as being non- scientific….and thats absolutely not the case. Technical skill plus creativity equals innovation. We are not going to innovate our world if we don't have more people coming to the table sharing their disciplines to create.”
Peter is a science teacher that is still practicing his art form through the media of photography using elements & principles of design to capture his travels and macro insects.
Brittany is a visual art teacher who studied Neuroscience who still practices her own art form through large scale paintings and drawings, whose subject matter is heavily influenced by the sciences.
This past year, we decided to disrupt learning in the way our students view the arts and sciences. Often, they are are seen as separate things - rational facts vs. creative exploration. It came with challenges as our school follows a traditional block schedule but we made it possible whenever and wherever we could giving students an alternative learning path in and across both classes.Referencing Da Vinci as a ultimate practitioner of both art and science - we used many of his theories to make our works come to life.
We will roll out our own STEAM and Scientific Illustration class curriculums and give teachers the opportunity to be hands on and try a variety of our projects and give practical ways we connected our science and art classes.
Those experiences and lesson plans include but aren't limited to:
physiology through medical illustration and dissections - to render organisms and scientific process through illustration from a greater understanding of their structures and functions- to implement design thinking to create machines or program arduinos that will interact with art materials creating final art pieces - photography tricks to capture a more dynamic view of the microscopic world - using & improving artistic techniques for any teacher to take visual and visible learning to the next level in the classroom in any and all scientific illustrations.Want to know what the deal is with SnapChat? Do Teenagers still use Facebook? Join this mini-21CLTeachMeet session where teenagers share how they use technology to communicate, collaborate and socialise.